if evaluates the given branch if its condition is truthy. Otherwise, it
else branch if present.
a = 1 if a > 0 a = 10 end a # => 10 b = 1 if b > 2 b = 10 else b = 20 end b # => 20
To write a chain of if-else-if you use
if some_condition do_something elsif some_other_condition do_something_else else do_that end
if, a variable’s type depends on the type of the expressions used in both branches.
a = 1 if some_condition a = "hello" else a = true end # a : String | Bool b = 1 if some_condition b = "hello" end # b : Int32 | String if some_condition c = 1 else c = "hello" end # c : Int32 | String if some_condition d = 1 end # d : Int32 | Nil
Note that if a variable is declared inside one of the branches but not in the other one, at the end of the
if it will also contain the
if's branch the type of a variable is the one it got assigned in that branch, or the one that it had before the branch if it was not reassigned:
a = 1 if some_condition a = "hello" # a : String a.size end # a : String | Int32
That is, a variable’s type is the type of the last expression(s) assigned to it.
If one of the branches never reaches past the end of an
if, like in the case of a
raise, that type is not considered at the end of the
if some_condition e = 1 else e = "hello" # e : String return end # e : Int32