Instead of defining a type with class you can do so with struct:

struct Point
  property x, y

  def initialize(@x : Int32, @y : Int32)


A struct is passed by value while a class is passed by reference.

class Klass
  property array = ["str"]

struct Strukt
  property array = ["str"]

def modify(object)
  object.array << "foo"
  object.array = ["new"]
  object.array << "bar"

strukt =
klass =
modify strukt
modify klass
puts strukt.array #=> ["str", "foo"]
puts klass.array  #=> ["new", "bar"]


  • array is an Array class, thus passed by reference
  • the array object can be modified - elements inside it can be added/removed/modified
  • object.array = ["new"] replace the object.array reference by a new array - object.array << "bar" appends to the newly created array
  • Strukt is a struct, and immutable - the array object can't be replaced, and remains ["str", "foo"]
  • Klass is a class, everything is passed by reference - all values can be replaced no matter the scope


Invoking new on a struct allocates it on the stack instead of the heap.

A struct is mostly used for performance reasons to avoid lots of small memory allocations when passing small copies might be more efficient.

For more details, see the performance guide.


  • A struct implicitly inherits from Struct, which inherits from Value. A class implicitly inherits from Reference.
  • A struct cannot inherit a non-abstract struct.

The last point has a reason to it: a struct has a very well defined memory layout. For example, the above Point struct occupies 8 bytes. If you have an array of points the points are embedded inside the array's buffer:

# The array's buffer will have 8 bytes dedicated to each Point
ary = [] of Point

If Point is inherited, an array of such type must also account for the fact that other types can be inside it, so the size of each element must grow to accommodate that. That is certainly unexpected. So, non-abstract structs can't be inherited. Abstract structs, on the other hand, will have descendants, so it's expected that an array of them will account for the possibility of having multiple types inside it.

A struct can also include modules and can be generic, just like a class.

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