fun¶
A fun declaration inside a lib binds to a C function.
lib C
# In C: double cos(double x)
fun cos(value : Float64) : Float64
end
Once you bind it, the function is available inside the C type as if it was a class method:
C.cos(1.5) # => 0.0707372
You can omit the parentheses if the function doesn't have parameters (and omit them in the call as well):
lib C
fun getch : Int32
end
C.getch
If the return type is void you can omit it:
lib C
fun srand(seed : UInt32)
end
C.srand(1_u32)
You can bind to variadic functions:
lib X
fun variadic(value : Int32, ...) : Int32
end
X.variadic(1, 2, 3, 4)
Note that there are no implicit conversions (except to_unsafe, which is explained later) when invoking a C function: you must pass the exact type that is expected. For integers and floats you can use the various to_... methods.
Function names¶
Function names in a lib definition can start with an upper case letter. That's different from methods and function definitions outside a lib, which must start with a lower case letter.
Function names in Crystal can be different from the C name. The following example shows how to bind the C function name SDL_Init as LibSDL.init in Crystal.
lib LibSDL
fun init = SDL_Init(flags : UInt32) : Int32
end
The C name can be put in quotes to be able to write a name that is not a valid identifier:
lib LLVMIntrinsics
fun ceil_f32 = "llvm.ceil.f32"(value : Float32) : Float32
end
This can also be used to give shorter, nicer names to C functions, as these tend to be long and are usually prefixed with the library name.
Types in C Bindings¶
The valid types to use in C bindings are:
- Primitive types (
Int8, ...,Int64,UInt8, ...,UInt64,Float32,Float64) - Pointer types (
Pointer(Int32), which can also be written asInt32*) - Static arrays (
StaticArray(Int32, 8), which can also be written asInt32[8]) - Function types (
Function(Int32, Int32), which can also be written asInt32 -> Int32) - Other
struct,union,enum,typeoraliasdeclared previously. Void: the absence of a return value.NoReturn: similar toVoid, but the compiler understands that no code can be executed after that invocation.- Crystal structs marked with the
@[Extern]annotation
Refer to the type grammar for the notation used in fun types.
The standard library defines the LibC lib with aliases for common C types, like int, short, size_t. Use them in bindings like this:
lib MyLib
fun my_fun(some_size : LibC::SizeT)
end
Note
The C char type is UInt8 in Crystal, so a char* or a const char* is UInt8*. The Char type in Crystal is a unicode codepoint so it is represented by four bytes, making it similar to an Int32, not to an UInt8. There's also the alias LibC::Char if in doubt.